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Best robocode strategy how to#
Before even considering how to create a competitive robot, I completed a number of Robocode Code Katas. Similar to the driving example above, simply creating a robot did not necessarily mean that I was actually learning how to become a good “Robocoder.” This time, I took a more methodical approach. While this approached certainly worked – that is, I was able to produce a functioning robot – it definitely wasn’t the best way to learn about Robocode. Then I would move on and try something new. I would basically say, “I want my robot to do this,” then I would read through the RoboWiki and other online resources and try to figure it out. However, during my first encounter, I took more of a “learn as I go” approach. I’ve played around with it several years ago. This is not my first encounter with Robocode. Luckily for you and for me, I will not be getting into any of these advanced strategies today. All of these are probably just as confusing as you think they are. If you start to look into more advanced strategies, you’ll come across terms such as Anti-Gravity Movement, Wave Surfing, Anti-Surfer Targeting, and Neural Targeting. Once you start trying to aim at other robots, the calculations start to get more involved. For example, you may need to calculate how much you need to turn and how far you need to move in order to get to a certain location. One of the first things you may realize, is that you need a decent understanding of some basic trigonometry to do a lot of useful things. Once you start writing code, the complexities will start to reveal themselves. This is how you react to things and make your robot more dynamic. There are also a number of methods of the form onXXX which are called after certain events happen, such as when you hit a wall, or when you scan another robot. This is generally where you implement its basic behavior such as how it moves. For example, the run method is the main method of the robot which will run once a battle begins. In general, to do this, you need to override a number of different default methods. This makes it much more powerful but also much more difficult to master.Īfter you’ve decided what kind of robot you are creating, you’ll want to figure out how to make it move. An AdvancedRobot on the other hand can move, turn, turn its gun, fire its gun, and turn its radar all at once. For example, it cannot turn while it is moving and it cannot move while it is turning its gun. What that means in this context is that a Robot can only do one thing at a time. The primary limitation is that it uses blocking calls. The Robot class is easier to use, but it has some limitations. There are more, but they are less commonly used, and I will probably not look into them. There is the Robot class and the AdvancedRobot class. There are two common classes that are usually extended to create a robot. On the surface it may seem simple, but a quick look at the RoboWiki will reveal that there can be a lot of complexity involved in creating a good robot.īefore you even being writing any code, the first thing you must decide is what kind of robot you are creating. The radar can turn and detect other robots. It can move forward or backward and turn left or right. Robocode is an open source programming game where you develop a robot tank to battle against other robots. You must engage in effortful study and practice in order to improve your skills. Similarly, simply writing code is not enough to make you a good programmer.
Best robocode strategy professional#
As an example, driving to work every day will not turn you into a professional driver. Jeff Atwood and Steve Yegge claim that simply doing something does not count as practice. Code KatasĬode kata is a term coined by Dave Thomas which describes programming exercises used to improve and hone skills.
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More recently it has been used more generally and applied to many areas outside the realm of martial arts, such as software engineering.
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It refers to a series of choreographed movements used to practice good technique. Kata is a Japanese term which is usually applied to martial arts.